Tabula Digita's Dimension M line is a series of immersive games designed to engage students in algebra and pre-algebra by putting them in reality-based virtual worlds on math-involved missions--it's achieved some promising research results.
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Through SchoolTube, students and educators are creating and sharing hundreds of videos to teach and inspire about science; how well is this model working, and can it be extended out to informal science environments?
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The New England Aquarium goes mobile to bring participants home to its facilities, even as it enables the protection of the far-flung corners of the Earth through its innovative, community-based Live Blue initiative.
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Ben Hillman seeks to tell the story of 20th century physics in the ‘musical to end all musicals,’ a new animated feature film in development. See what Pulitzer-Prize winning historian Richard Rhodes (The Making of the Atomic Bomb) has to say about it.
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It's been called "the Amazon of citizen science;" can SfC become citizen science's 'one-stop shop'? And what does its current collection tell us about the state/direction of citizen science today?
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Growing by leaps and bounds, the National Park Service’s Webrangers program is getting kids in touch with the great outdoors and nature through a goal-oriented, multi-level collection of online activities and increasingly unique user contributions.
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Seeking to take citizen science participation to another level, Our-Playground also offers opportunities to apply scientific principles/processes across disciplines. A number of charter members of our community are already getting involved.
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Tweens and teens learn critical thinking skills and form strong emotional bonds with a feared and misunderstood predator as they take a long walk in a wolf’s footsteps in this zoo-supported immersive 3-D multiplayer game and community.
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First created to bring our national parks to those who might never get to visit, NPS Views is now using multimedia to add entirely new dimensions—spatial, multicultural, interdisciplinary, and more--to the experience…
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Millions of kids and adults are exploring the universe, taking each other on multimedia tours through space/time, learning about hundreds of thousands of celestial objects, even creating their own constellations using Microsoft’s powerful virtual telescope.
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This concept takes citizen science in a new direction, leveraging peoples' love of predictions to get them to learn more science. It's a great example of how much can--and should--still be done with existing technologies before we launch into the future.
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A role-playing game in which players take on the roles of famous scientists or industrialists (Einstein, Ford, Curie, Mendel, etc.) and form multi-player expeditions to explore virtual worlds of pure natural phenomena.
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The Harvard-Smithsonian Center for Astrophysics uses a unique approach to disseminate the results of its research to K-12 educators and drive its findings home, getting the word out about the key factors in science education that most impact college science success.
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Siftables are intelligent building blocks currently under development at MIT’s Media Lab. The goal: to enable people to interact with information and media in physical, natural ways that approach interactions with physical objects in our everyday lives.
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Nobel physicist Richard Feynman was one of the 20th century’s greatest scientific geniuses—can Microsoft get users to think like him (as they watch him in action), and create a new educational video platform in the process?
Views: 708 Comments: 7Perceptive Pixel is a leader in the development of multi-touch screens, a technology now coming into its own that offers a myriad of possibilities for informal science education. One look at a demo shows why.
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CAISE conducted a study to determine the current state of the ISE community and the degree to which it functions as an effective multidisciplinary community of practice. The results? Not yet, but the pieces are in place to make it happen.
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The GO3 Foundation seeks to determine ozone levels worldwide by engaging students in the research process soup to nuts, starting with putting together industrial-strength measurement instruments themselves.
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The National Park Service is always looking for simple, innovative uses of new media. Two concepts under ongoing consideration put new educational twists on well-proven online constructs, the viral interactive and online polling…
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The After-School Corporation (TASC) has developed a new video & social media campaign to convince afterschool programs to integrate science into their curricula. Tell us if you think it works—and help spread the word.
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